NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL █ NAREK KHURSHUDYAN █ SNR.UNITY_DEV █ SYS.ARCHITECT █ AI.INTEGRATION █ WEB.GL

NAREK_KHURSHUDYAN

> UNITY_ENGINEER && GAME_DEV

5+
YRS_EXP
AI
DRIVEN
MOBILE, WEB
FOCUS
100%
SCALABLE
My core skill is: solving the problem
[ LOCATION ] Yerevan, Armenia

[ PROFILE ]

> Experienced Unity Developer with over 5 years of hands-on experience in designing and developing cross-platform games and applications.

> Skilled in system architecture, performance optimization, and leading complex Unity projects from concept to release.

> Passionate about game development as a discipline at the intersection of creativity and technology.

> Proven ability to work with cross-functional teams and deliver high-quality, scalable solutions for hyper-casual, mid-core, educational, and multiplayer projects._

[ COMPETENCIES ]

Unity_Engine
Unity Essentials, URP, DOTS, Shaders, Addressables, VFX Graph, GUI, InputSystem, Animations, Particle System, Lighting, Physics, Rendering, Cinemachine, Localization, NavMesh, Analytics, Profiler, ProBuilder, XR Interaction Toolkit, AR Foundation, OpenXR, JSLib, Unity AI.
AI_Tools
I use AI tools daily in real projects, including vibe coding with Claude Code and Cursor to ship faster while keeping the architecture clean.
SDK_&_APIs
Zenject, VContainer, DOTween, UniRx, R3, UniTask, MessagePipe, MessagePack, MemoryPack, NewtonsoftJson, glTFast, Native Gallery, GL Vuforia, ArcGIS Maps, Firebase, OneSignal, Pusher, AppLovin, Unity Analytics, Firebase Analytics, AppLovin, Unity Ads, AdMob, Unity IAP, KTX for Unity, unity.webp, Sentis, Animation Rigging, PlayFab, Photon, AppLovin, Google, Facebook, other.
Technologies
Unity Engine, DOTS, Chrono Engine, ASP.NET, Multiplayer (PlayFab, Photon, Mirror), PostgreSQL.
Programming_Languages
C#, C, C++, Python, SQL, Kotlin, Assembly, Bash, Java.
Platforms
Android, iOS, Standalone, WebGL, Meta Horizon OS.
Arch_&_Patterns
ECS, Factory, MVC, MVVM, Singleton, State, Strategy, Observer, Command, Pooling, The Humble Object Pattern.
Tools
Blender, Photoshop, Git, Jira, Trello, Notion, Cursor, VS Code, Visual Studio, DBeaver, Postman, LaTeX, Android Studio, and more.
Computer_Science_Skills
Data Structures, Algorithms, OOP, Mathematics, Physics.
Daily_Packages
VContainer, UniTask, DOTween, MessagePipe, NewtonsoftJson, Custom State & Event Provider.
Custom_Systems
Editors, shaders, optimization systems, authentication systems, architecture systems, multitechnology systems, post-processing effects, render pipeline overrides.
Performance
Profiling, GPU/CPU Memory optimization, build size optimization, multithreading.
Unity_Problem_Solving_Examples
• Loading and displaying 10,000 dynamic objects along with dozens of simultaneous videos and images in the world at a stable 60 fps on mobile platforms.
• Offloading physics to remote Chrono Engine on low-power devices with live simulation synced to WebGL frontend.
• Simulation of tens of thousands of hair strands for mobile platforms.
• 3D object scanning in AR technology and real interactions with them.
• Integration of NFT technology into Unity 3D environment.
• Development of optimized dynamic UI systems of various complexities.
• Video calls between users in Unity 3D environment.
Net_&_Multiplayer
Requests (Unity native, C#, UniTask) NativeWebSocket, Mirror Networking, PlayFab, Photon Pun, Photon Fusion, WebRTC, Dedicated Server architecture.
AI_Integration_&_Scripting
NPC behavior, State Machines, Behavior Trees, Utility AI, integration of ML models and other custom solutions.

[ EXPERIENCE ]

STATUS: IN_PROGRESS
Unity Developer @ Armenian Artificial Intelligence
SEP 2025 – PRESENT
  • Developing Unity WebGL educational products for international school programs across elementary and high-school levels.
  • Building AI-powered learning projects that combine browser-based Unity experiences with intelligent content and workflow systems.
  • Working on a core laboratory digitization platform where physical lab work is transformed into interactive 3D investigations.
  • Designing and implementing 3D environments in which SMEs create investigations and students complete practical learning tasks.
  • Supporting both classroom and home-study modes, ensuring that the same learning systems work in guided and independent scenarios.
  • Integrating JavaScript, Unity WebGL, and remote engine services into a cohesive technical architecture for scalable educational experiences.
STATUS: COMPLETED
Unity Developer @ Apricot Space LLC
JUN 2022 – JUL 2025
  • Gameplay Development: Design and implementation of new gameplay mechanics, including vehicle systems, character controls, monetization features, mini-games, and in-game challenges, aligned with business goals and user experience.
  • Open World & Networking: Development and support of open-world environments and real-time multiplayer functionality, ensuring seamless and stable online gameplay.
  • Tooling & LiveOps: Creation and maintenance of custom Unity tools, as well as implementation and support of LiveOps features and real-time in-game events.
  • Architecture & System Design: Building scalable, modular, and high-performance client-side architecture, including the development of core systems (gameplay, UI/UX, asset streaming, reward systems, etc.).
  • Integration & Infrastructure: Ensuring cross-platform compatibility and integrating analytics platforms, advertising SDKs, and internal services to support product performance and monetization.
  • UI/UX & Technical Art: Implementation of responsive UI components using Unity UI/Canvas, development of shaders and VFX via Shader Graph/VFX Graph, and close collaboration with the art team to ensure high-quality technical art integration.
  • Performance Optimization & Build Pipeline: In-depth profiling and optimization for performance (FPS, memory, loading times, network usage), delivering stable Android and iOS builds using CI/CD practices.
  • Product Support & Stability: Maintenance of existing features, bug fixing, and participation in the full development cycle—from concept and development to release and post-launch support.
  • Team Collaboration & Leadership: Active collaboration with cross-functional teams, conducting code reviews, maintaining code quality standards, mentoring junior developers, and fostering a high-performance engineering culture.
  • R&D & Innovation: Research and evaluation of new technologies, implementation of cutting-edge approaches, participation in architectural planning, and solving complex technical challenges to drive development forward.
STATUS: COMPLETED
Unity Developer on contract
JAN 2022 – JUN 2022 ; DEC 2020 – JUN 2021

> Creating games from scratch and at a certain stage.

> Directions: hyper-casual, midcore, puzzle, word games, open world, tactical/strategy, multiplayer, cross-genre, social apps.

IMPACT: 30% reduction in dev time // 56% fewer bugs // 25% boost player retention // 37% performance opt // 70% less critical incidents.
STATUS: COMPLETED
Software Engineer @ XNTrends LLC
JUN 2021 – DEC 2021
  • Designing and implementing scalable, maintainable, and high-performance software systems for various platforms.
  • Developing software within cross-functional teams, with a focus on timely delivery of quality solutions.
  • Conducting code reviews and ensuring a high level of quality and reliability in the developed solutions.
  • Interacting with clients and stakeholders to translate business requirements into technical specifications and architecture.
  • Researching and integrating new technologies to improve performance and development processes.
  • Participating in regular training sessions and actively collaborating with the team to enhance technical knowledge.
  • Ensuring security, reliability, and compliance with regulatory requirements throughout the software lifecycle.
  • Initiating improvements in processes, tools, and automation to increase work efficiency.

➔ Main directions: educational websites and apps, student progress tracking and analytics systems, learning content management platforms (CMS), learning automation solutions, tools for teachers and administrators, personalized learning systems, analytics dashboards, and internal management systems.

IMPACT: 30% optimization of key operations // 97% client satisfaction // 5,000+ digital materials // 45% student engagement increase // 100% adoption.
STATUS: COMPLETED
Business Dev. Specialist @ King Mampreh OJSC
JUN 2021 – DEC 2021
  • Researching user needs, analyzing competitors, and developing product growth strategies to expand the audience and improve metrics.
  • Identifying strategic partnerships, collaborating with marketing and sales teams for effective product promotion and value proposition enhancement.
  • Gathering feedback, monitoring key performance indicators, implementing improvements, and managing the product lifecycle to ensure market success.

> Strategic Partnership Development: Identification and development of strategic partnerships with professionals, companies, and institutions to expand the center’s services and network.

> Growth Strategy Development and Implementation: Formulation and implementation of growth strategies to increase pupil enrollment and corporate client engagement.

> Market Research and Competitive Analysis: Market research and competitive analysis to identify new business opportunities and educational trends.

> Collaboration with Trainers and Department Heads: Collaboration with trainers and department heads to develop and promote courses and master classes based on real cases.

> Recruitment of Highly Qualified Professionals: Recruitment of highly qualified professionals as trainers and mentors.

> Client Relationship Management: Management of client relationships and ensuring high satisfaction with educational services.

> Coordination with Marketing and PR Departments: Coordination with marketing and PR departments to align business strategies with promotional activities.

> Representation of the Center: Representation of the center at events, exhibitions, and professional communities to increase visibility and credibility.

> Monitoring and Analysis of KPIs: Monitoring and analysis of key performance indicators (KPIs) to evaluate and optimize development strategies.

> Leadership and Mentorship of Junior Staff: Leadership and mentorship of junior business development staff, guidance, and performance evaluation.

➔ Main directions: children’s education, adult education, educational content development, learning course and strategy creation, internal administrative panels, technical education, soft skills development, applied and interdisciplinary knowledge.

[RESULTS] 20% increase in average check, 26% revenue growth, conversion rates boost by 10%, 20% reduction in bounce rates, 15+ new courses added, 90% satisfaction rate.

[ EDUCATION ]

Informatics & Applied Mathematics
Yerevan State University // 2015 – 2021
Unity Engine
King Mampreh Education Centre // 2019

Unity3D Essentials, performance optimization, rendering, audio systems, bot implementation.

C++ Programming
King Mampreh Education Centre // 2019

Advanced concepts: templates, generics, OOP design.

Android Development (Java)
King Mampreh Education Centre // 2019

[ PERSONAL ]

> Personal: Leadership, Strategic Thinking, Creative Problem Solving, Resourcefulness, Resilience, High Accountability, Growth Mindset, High Adaptability, Collaboration & Communication, Initiative & Proactivity, Decision-Making, Attention to Detail, Visionary Thinking, Empathy & Team Support.

> Other: Strategic Growth, Business Development, Team Management, Planning & Execution, Process Optimization, Operational Support, Problem Solving, Stakeholder Engagement, Communication, Empathy, Event Organization, Marketing, Sales, Public Relations.

ARM [NAT/C2]
ENG [INT/B1]
RUS [UPP/B2]

[ HOBBIES ]

> I’m passionate about architecture and building modeling, and I enjoy working with wood and creating things with my hands. I like socializing, meeting new people, and reflecting on the world through the lens of mathematics and the exact sciences.

> I love camping, driving, and spending time in nature. Reading and good movies are an essential part of my leisure time.

> I’m also interested in technology, an active lifestyle, quality music, and cooking. Overall, I’m always open to new knowledge and experiences.

[ PORTFOLIO ]